Learning objective
- To create a program that plays music from a given genre.
Success criteria
- I can recognise how
This content is for subscribers only. Join for access today.
National curriculum
Computing
Pupils should be taught to:
- Design,
This content is for subscribers only. Join for access today.
Cross-curricular links
Music
Pupils should be taught to:
- Improvise
This content is for subscribers only. Join for access today.
Before the lesson
This content is for subscribers only. Join for access today.
Lesson plan
Recap and recall
Hand out whiteboards and pens (one each) and display the Presentation: Quizmaster. Ask the children to write a question they could ask someone in the class about adding musical elements to Scratch. Remind the children what they learnt in the last lesson to help them decide on their questions. Sounds can be recorded, chosen from…
This content is for subscribers only. Join for access today.
Extended-mode explainer videos
How to extend your display to view the lesson page and preseantion mode simultaneously. Choose your operating system below to watch the video
Adaptive teaching
Pupils needing extra support:
Should use basic sound functions to develop their confidence and familiarity with Scratch; Could remix the Download: Hip hop demo.sb3 and add/remove blocks.
Pupils working at greater depth:
Should include multiple loops within their program; could explain how their chosen sounds enhance the genre and make a connection between these and genre-specific characteristics.
This content is for subscribers only. Join for access today.
Assessing progress and understanding
Pupils with secure understanding indicated by: recognising how different sounds can change
This content is for subscribers only. Join for access today.
Vocabulary definitions
-
code
Written instructions in a programming language for a computer.
-
genre
A category of films with similar styles and themes.
This content is for subscribers only. Join for access today.