Learning objective

  • To program a soundtrack for a specific genre in Scratch.

Success criteria

  • I can identify a range of inputs and

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National curriculum

Computing

Pupils should be taught to:

  • Design,

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Before the lesson

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Lesson plan

Recap and recall

Display the Presentation: Fact tennis and ask the children to discuss adding music to a Scratch program for one minute.

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Adaptive teaching

Pupils needing support

Should remix the Download: Nested loops to give them a starting point of how to use a nested loop within their program; could rewatch the Pupil video: Nested loops.

Pupils working at greater depth

Should include multiple nested loops in their program; could focus on syncing their music to match their sprites movements.

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Assessing progress and understanding

Pupils with secure understanding indicated by: identifying a range of inputs and

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Vocabulary definitions

  • genre

    A category with similar styles and themes.

  • input

    Information sent to a computer or program from a device, like a keyboard or mouse.

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