Please note
Scratch is a project of the Scratch Foundation, in collaboration with the Lifelong Kindergarten Group at the MIT Media Lab. It is available for free at https://scratch.mit.edu.
Unit outcomes
Pupils who are secure will be able to:
- Iterate ideas, testing and changing throughout the lesson. Explain what the basic commands do.
- Explain how their program links to the theme. Include a loop in their work. Correct their own simple mistakes.
- Explain their scene in the story. Link musical concepts to their scene. Include a repeat and explain its function to enhance music.
- Code a piece of music that combines a variety of structures. Use loops in their programming.
- Recognise that programming music is a way to apply their skills
Suggested prior learning
Archived unit: Programming 1: Further coding with Scratch (ARCHIVED)
There is also a “Sonic Pi” version of this unit available.
Lessons
Lesson 1: Tinkering with Scratch music elements
Lesson 2: Scratch soundtracks
Lesson 3: Planning a soundtrack
Lesson 4: Programming a soundtrack
Lesson 5: Battle of the bands
Key skills
- Predicting how software will
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Key knowledge
To know
- That a soundtrack
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Key vocabulary
bug
code
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Unit resources
Assessment – Computing Y5: Programming: Music – Scratch
Assessment resources for this unit. Use
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Knowledge organiser
Aimed at pupils, a single page
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Unit vocabulary
A display version of the vocabulary
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Subject resources
Computing: Long-term plans
A suggested order for teaching Computing
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Curriculum planning | Knowledge and skills progression
Progression document showing how skills and
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Curriculum planning | Knowledge and skills progression
Outlining the key skills and knowledge
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Unit vocabulary
Vocabulary document that shows key vocabulary
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Assessment
Spreadsheet for Kapow Primary's Computing scheme
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Computing: Equipment & resource lists
A list of the resources, hardware
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Cross-curricular opportunities
Music – appreciate and understand a wide range of music. Play and perform in solo and ensemble contexts. Improvise and compose music for a range of purposes.
English: Reading – identifying and discussing themes and convention. Making comparisons within and across books.