Learning objective

  • To program a soundtrack.

Success criteria

  • I can work from a plan.
  • I can use

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National curriculum

Computing

Pupils should be taught to:

  • Design,

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Before the lesson

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Lesson plan

Recap and recall

Display the Presentation: Fact tennis and ask the children to discuss adding music to a Scratch program for one minute. Facilitate the discussion by reminding the children of the following: The music extension. The music library. Looping sounds. Replicating instruments. Play the Pupil video: Scratchy rap to recap key coding terms and concepts.

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Adaptive teaching

Pupils needing extra support

Could continue with the previous lesson’s coding commands rather than adding any new complex code.

Pupils working at greater depth

Should focus on synching their music to match their character’s movements; should explore making effective use of the event blocks.

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Assessing progress and understanding

Pupils with secure understanding indicated by: including a repeat and

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Vocabulary definitions

  • bug

    A mistake or error in the code which stops the program from working as intended.

  • loop

    A repeated sequence of instruction.

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