Learning objective
- To identify what stops wheels from turning.
Success criteria
- I can recall that a wheel needs an
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National curriculum
Design and technology
Evaluate
Pupils should be
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Cross-curricular links
- None.
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Before the lesson
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Lesson plan
Recap and recall
Display the Presentation: Speak like an expert and allow time for the children to think about a question to ask. Explain that the children must know the answer.
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Extended-mode explainer videos
How to extend your display to view the lesson page and preseantion mode simultaneously. Choose your operating system below to watch the video
Adaptive teaching
Pupils needing extra support:
Could be asked more questions or given scenarios to help them identify solutions; could benefit from working with a partner to write down shared ideas on the repair tickets.
Pupils working at greater depth:
Should be pushed to use more technical and precise language to explain the problems and solutions; could also be asked to design another broken car (with a different defect).
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Assessing progress and understanding
Pupils with secure understanding indicated by: identifying the problem with each of
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Vocabulary definitions
-
axle
A long straight rod which connects to a rotating part (e.g. the wheels of a car).
-
axle holder
The part of a mechanism which holds the axle steady.
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In this unit
Assessment - D&T Y1: Wheels and axles
Lesson 1: How do wheels move?
Lesson 2: Fixing broken wheels
Lesson 3: Designing a vehicle
Lesson 4: Wacky races