Knowledge organiser – D&T Y6: Cooking and nutrition: Come dine with me

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Design and Technology (D&T), Year 6, Food – Come Dine with Me.

This resource is designed to support the pupils as they explore food preparation, nutrition, and the cultural significance of different cuisines. It introduces key vocabulary such as cross-contamination, reared, processed, imperative verb, and recipe, helping the pupils develop an understanding of safe food handling and preparation. The pupils will also learn about the five food groups—carbohydrates, fruits and vegetables, protein, dairy, and foods high in fat and sugar—alongside key cooking techniques and methods. It is perfect for consolidating essential knowledge and fostering creativity by allowing the pupils to plan, prepare, and cook a meal inspired by different cuisines.

 

Knowledge organiser – DT Y6: Steady hand game

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Design and Technology (D&T), Year 6, Electrical Systems – Steady Hand Game.

 

This resource is designed to support the pupils as they explore how electrical circuits and components are used to create interactive games. It introduces key vocabulary such as circuit, conductor, switch, buzzer, and series circuit, helping the pupils understand how electrical systems function. The pupils will learn how to use materials like copper wire to create a conductive path, integrate switches to control circuits, and design a challenging steady hand game that tests precision and coordination. It is perfect for consolidating essential knowledge and fostering creativity by allowing the pupils to design, build, and test their own electrical games.

 

Knowledge organiser – DT Y6: Playgrounds

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Design and Technology (D&T), Year 6, Structure – Playgrounds.

 

This resource is designed to support the pupils as they explore the design and construction of playground structures. It introduces key vocabulary such as apparatus, dowel, reinforce, prototype, and plan view, helping the pupils develop an understanding of how different materials and techniques are used to create strong and safe structures. The pupils will also learn about woodworking tools, including the coping saw, tenon saw, vice, and bench hook, which are essential for accurate cutting and assembly. It is perfect for consolidating essential knowledge and fostering creativity by allowing the pupils to design and build their own playground models.

 

Knowledge organiser – DT Y6: Waistcoats

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Design and Technology (D&T), Year 6, Textiles – Waistcoats.

 

This resource is designed to support the pupils as they explore the process of designing and making a waistcoat. It introduces key vocabulary such as fabric, seam, fastening, running-stitch, and template, helping the pupils develop an understanding of textile construction. The pupils will learn how to take accurate measurements, select appropriate materials, and apply sewing techniques to create a functional and well-fitted waistcoat. It is perfect for consolidating essential knowledge and fostering creativity by allowing the pupils to plan, design, and sew a unique garment. Through hands-on activities, they will refine their fine motor skills, practise precision in cutting and stitching, and evaluate their designs for both function and aesthetics. The unit also encourages problem-solving and an appreciation for clothing design, helping the pupils develop confidence in working with textiles.

 

Knowledge organiser- D&T Y5: What could be healthier?

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the unit Design and technology (D&T), Year 5, What could be healthier?

 

This resource is designed to support the pupils as they explore how to make healthier food choices and understand the journey of food from farm to fork. It introduces key vocabulary such as balanced diet, cross-contamination, packaging, welfare, and processing, helping the pupils develop an understanding of nutrition, food safety, and ethical food production. The pupils will also learn about the different food groups and how they contribute to a healthy diet. It is perfect for consolidating essential knowledge and fostering awareness of how food choices impact health and the environment. Through hands-on activities, the pupils will explore food preparation techniques, learn to interpret nutrition labels and evaluate how recipes can be adapted to improve their nutritional value.

 

Knowledge organiser – D&T Y5: Pop-up book

A Knowledge organiser that captures the essential knowledge and skills learnt throughout the Year 5, Design and technology (D&T) unit, mechanical systems – pop-up book.

 

This resource is designed to support the pupils as they explore how mechanical systems bring movement to pop-up books. It introduces key vocabulary such as linkage, pivot, slider, input, output, and exploded diagram, helping the pupils understand how mechanisms work to create interactive designs. The pupils will also learn about design criteria and computer-aided design (CAD) to develop precise and creative pop-up elements. It is perfect for consolidating essential knowledge and fostering creativity by allowing the pupils to design and construct their own pop-up books. Through hands-on activities, they will experiment with different mechanisms, refine their prototypes, and evaluate their designs for both function and aesthetic appeal.

 

Knowledge organiser – D&T Y5: Stuffed toys

Knowledge organiser that captures the essential knowledge and skills learned throughout the Year 5 Design and technology (D&T) unit textiles – stuffed toys.

 

This resource is designed to support the pupils as they develop their understanding of textile construction by designing and making their own stuffed toys. It introduces key vocabulary such as fabric, stuffing, template, blanket-stitch, and appendage, helping the pupils learn how different materials and techniques are used to create soft toys. They will explore various stitching techniques, including cross-stitch, running-stitch, and appliqué, and understand how these methods contribute to the structure and durability of their designs. It is perfect for consolidating essential knowledge and fostering creativity by allowing the pupils to plan, design, and sew their own stuffed toys.

 

Knowledge organiser – D&T Y5: Electronic greeting cards

A Knowledge Organiser that captures the essential knowledge and skills learnt throughout the Year 5 Design and Technology (D&T) archived unit Electrical Systems: Greeting Cards.

 

This resource explores how electrical systems are used to create innovative products, such as greeting cards with LED lights or buzzers. Pupils will learn about key components like batteries, switches, LEDs, buzzers, wires, and conductors and how these fit together in series or parallel circuits. The organiser introduces essential vocabulary, including conductor, insulator, modify, target audience, and design criteria, helping pupils build a strong foundation in electrical engineering and product design. This Design and Technology Year 5 Knowledge Organiser provides a valuable introduction to circuits, fostering problem-solving and creativity.

 

For those following the updated curriculum, refer to the Electrical Systems: Doodlers unit for the latest guidance and safer design projects.

 

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