Before you continue

This scheme has been archived. Our revised scheme is aligned to current guidance.
I acknowledge & understand
Visit the new scheme -
Art and design
Archive

Lesson 2: Junk model animals

In this lesson the children will be designing and creating a 3-D model of a creature

New statutory RSHE guidance is here. We’re creating our brand new RSE & PSHE scheme ready for September 2026. Learn more

Bell

This lesson is archived.

Please note

Before the lesson

Learning objective

  • To create a 3D model of a creature

National curriculum

Pupils should be taught:

  • To use a range of materials creatively to design and make products
  • To use their experiences and imagination
  • To develop a wide range of art and design techniques
  • About the work of a range of artists, craft makers and designers

Success criteria

Cross-curricular links

Attention grabber

Main event

Differentiation

Pupils needing extra support: May need help in the design process as well as cutting and taping their materials and assembling the creature.

 

Pupils working at greater depth: Arrange limbs symmetrically, in pairs.

Can you justify where the body parts of the creature are? Does it have a mouth, for example?

Wrapping up

Assessing pupils' progress and understanding

Vocabulary

Created by:
Simon Chubb,  
Art and design specialist
Simon is a teacher, cartoonist and artist. He uses his 25 years of experience to teach art in schools and has his own workshop business ‘Scartoons’ in which children create comic characters and strips. Simon is a member of The…
Find out more
Please don’t screenshot or copy images from this page.
Kapow Primary resources are created by teachers and protected by copyright. Copying images or slides into your own presentations (for example using the Snipping Tool) counts as reproducing the resource and isn’t permitted under the Kapow licence.
This resource is being accessed through your school’s Kapow licence.
Thank you for respecting the work of the teachers who create these materials.