Before the lesson
Download classroom resources
Learning objectives
- To experiment with programming a Bee-bot/Blue-bot and to learn how to give simple commands
- To learn to debug instructions, with the help of an adult, when things go wrong
EYFS outcomes
Personal, social and emotional development
- ELG: Managing self: Be confident to try new activities and show independence, resilience and perseverance in the face of challenge
Mathematics
- Count objects, actions and sounds
- Link the number symbol (numeral) with its cardinal number value
- Count beyond ten
Characteristics of Effective Learning
- Playing and exploring
- Active learning
- Creating and thinking critically
Outcomes taken from Development Matters, 2021.
ELGs taken from the Statutory framework for the EYFS, 2021.
Activity
Teacher notes
Key vocabulary
Prompts for learning
Observations
Next steps
To learn that an algorithm is a set of instructions to carry out a task, in a specific order
To follow an algorithm as part of an unplugged game.
To learn to debug instructions, with the help of an adult, when things go wrong.
Make a note of any specific next steps for individual children.