Unit outcomes
Pupils who are secure will be able to:
- Represent animal-themed data in different ways, using objects and technology.
- Log in and use mouse and keyboard skills to navigate the computer.
- Represent the same data as a pictogram and a table or chart.
- Collect data about minibeasts using a tally chart and represent data digitally.
- Click and drag objects to sort data using a branching database.
- Consider the types of input used to gather different forms of data when designing an invention.
Suggested prior learning
Data handling: Introduction to data
Get startedLessons
Lesson 1: Zoo data
Lesson 2: Picture data
Lesson 3: Minibeast hunt
Lesson 4: Animal branching databases
Lesson 5: Inventions
Key skills
- Learning how
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Key knowledge
To know:
-
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Key vocabulary
bar chart
block graph
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Unit resources
Assessment – Computing Y1: Introduction to data
Assessment resources for this unit. Use
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Knowledge organiser
Aimed at pupils, a single page
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Unit vocabulary
Subject resources
Curriculum planning | Long-term plan
A suggested order for teaching Computing
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Computing: Equipment & resource lists
A list of the resources, hardware
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Curriculum planning | Knowledge and skills progression
Progression document showing how skills and
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Curriculum planning | Knowledge and skills progression
Outlining the key skills and knowledge
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Unit vocabulary
Vocabulary document that shows key vocabulary
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Assessment
Spreadsheet for Kapow Primary's Computing scheme
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Computing: Statutory and non-statutory mapping documents
Showing which units and lessons meet
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Cross-curricular opportunities
Maths: Number – number and place value, Statistics