Learning objective

  • To design a rocket using a graphics editing programme.

Success criteria

  • I can open a graphics editing program.
  • I can

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National curriculum

Computing

Pupils should be taught to:

  • Use

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Before the lesson

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Lesson plan

Recap and recall

What materials can be used to build a junk model rocket? (A plastic bottle, sticky tape and card). What software did you use to create your list? (Microsoft Word, Google Docs etc.) How can you save a list to the school network? (Create the list in a document such as Microsoft Word/ Google Docs and…

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Differentiation

Pupils needing extra support

Could use a touch screen device when working with the graphics editing program. 

Pupils working at greater depth

Should be challenged to use a greater range of tools within Sketchpad; could use Sketchpad to design an image that can be printed and stuck to their rocket.

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Assessing progress and understanding

Pupils with secure understanding indicated by: designing a rocket using

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Vocabulary definitions

  • annotate

    To make notes or comments on a drawing.

  • components

    A part of something.

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