Programming 1: Algorithms and debugging

This unit hub can be used to inform your medium term plan and to navigate to related resources.

Lessons

Lesson 1: Dinosaur algorithm

  • To decompose a game to predict the algorithms that are used.

Lesson 2: Machine learning

  • To understand that computers can use algorithms to make predictions (machine learning).

Lesson 3: Through the maze

  • To plan algorithms that will solve problems.

Lesson 4: Making maps

  • To understand what abstraction is.

Lesson 5: Unplugged debugging

  • To understand what debugging is.

Key skills

  • Developing confidence
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Key knowledge

  • To understand
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Key vocabulary

abstraction

algorithm

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Unit resources

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Assessment – Computing Y2: Algorithms and debugging

Assessment resources for this unit. Use

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Knowledge organiser

Aimed at pupils, a single page

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Unit vocabulary

A display version of the key

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Subject resources

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Computing: Long-term plans

A suggested order for teaching Computing

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Computing: Equipment & resource lists

A list of the resources, hardware

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Curriculum planning | Knowledge and skills progression

Progression document showing how skills and

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Curriculum planning | Knowledge and skills progression

Outlining the key skills and knowledge

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Unit vocabulary

Vocabulary document that shows key vocabulary

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Assessment

Spreadsheet for Kapow Primary's Computing scheme

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Computing: Statutory and non-statutory mapping documents

Showing which units and lessons meet

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