Please note
This programming unit uses Microsoft Makecode. An alternative unit using Scratch Jr for schools with access to tablet devices is available here.
Unit outcomes
Pupils who are secure will be able to:
- Recognise the smaller steps needed to solve a problem within a game.
- Describe simple tasks in games where programming is used.
- Identify different blocks and explain their basic use.
- Create a simple sequence of instructions using at least three different blocks.
- Recognise that blocks fit together to form a sequence.
- Identify a variety of blocks in MakeCode, demonstrating an understanding of their basic functions.
- Understand the sequence of steps involved in representing an algorithm.
- Arrange code blocks in the correct order to create a working program.
- Identify any errors and debug their code effectively.
Suggested prior learning
Lesson 1: Dinosaur algorithm
Get startedLessons
Lesson 1: Tinkering with code
Lesson 2: Tinkering with MakeCode
Lesson 3: What does the code mean?
Lesson 4: Building a program
Lesson 5: Evaluating a program
Key skills
- Recognising that
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Key knowledge
To know:
- That
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Key vocabulary
algorithm
block coding
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Unit resources
Assessment – Computing Y2: MakeCode
Assessment resources for this unit. Use
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Knowledge organiser
Aimed at pupils, a document which
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Unit vocabulary
Cross-curricular opportunities
English: Spoken language