Learning objective

  • To plan and use code to create an algorithm.

Success criteria

  • I can explain what an algorithm is.
  • I can

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National curriculum

Computing

Pupils should be taught to:

  • Understand

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Before the lesson

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Lesson plan

Recap and recall

Display the Presentation: Speak like an expert and allow time for the children to discuss with a partner.

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Adaptive teaching

Pupils needing extra support

Should use a reduced number of block possibilities during the Activity: ScratchJr blocks; should focus on programming one character at a time.

Pupils working at greater depth

Should be encouraged to take the algorithm and structure of the first little pig and apply it more independently to the second pig (sticks house).

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Assessing progress and understanding

Pupils with secure understanding indicated by: recognising which blocks matched to the

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Vocabulary definitions

  • algorithm

    A clear set of instructions to carry out a task.

  • code

    A set of instructions written in programming language to tell a computer what to do.

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Sway Grantham

Computing specialist

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Sway Grantham (@SwayGrantham) is a Primary School Teacher, a CAS Master Teacher and Specialist Leader in Education for Primary ICT. She also has a BCS Certificate in Computer Science Teaching (Primary). She has written several curricula and conducted research into the impact of 1:1…
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Maintained by: Kapow Primary team

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