Unit outcomes
Pupils who are secure will be able to:
- Name some computer peripherals and their functions.
- Recognise that buttons cause effects.
- Explain that technology follows instructions.
- Recognise different forms of technology.
- Design an invention which includes inputs and outputs.
- Explain the role of computers in the world around them.
Suggested prior learning
Computing systems and networks 1: Using a computer
Get startedLessons
Lesson 1: Computer parts
Lesson 2: Inputs
Lesson 3: Technology safari
Lesson 4: Invention
Lesson 5: Real-world role play
Key skills
- Understanding what
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Key knowledge
To know:
-
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Key vocabulary
battery
buttons
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Unit resources
Assessment – Computing Y2: What is a computer?
Assessment resources for this unit. Use
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Knowledge organiser
Aimed at pupils, a single page
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Unit vocabulary
Subject resources
Curriculum planning | Long-term plan
A suggested order for teaching Computing
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Equipment list
A list of the hardware, software
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Curriculum planning | Knowledge and skills progression
Progression document showing how skills and
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Curriculum planning | Knowledge and skills progression
Outlining the key skills and knowledge
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Unit vocabulary
Vocabulary document that shows key vocabulary
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Assessment
Spreadsheet for Kapow Primary's Computing scheme
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Mappingㅤ | Curriculum planning
Kapow Primary's RSE and Computing lessons
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Cross-curricular opportunities
English: Spoken Language
Science: Working scientifically
Design and technology: Design