Learning objective
- To program an animation.
Success criteria
- I can decompose a project.
- I can remix a
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National curriculum
Computing
Pupils should be taught to:
- Design,
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Cross-curricular links
Education for a Connected World
Copyright
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Before the lesson
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Lesson plan
Recap and recall
Play Pupil video: Scratchy rap to recap key coding terms and concepts.
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Extended-mode explainer videos
How to extend your display to view the lesson page and preseantion mode simultaneously. Choose your operating system below to watch the video
Adaptive teaching
Pupils needing extra support:
Could choose one option from the Resource: Making an animation (e.g. making the Earth spin) to develop their code.
Pupils working at greater depth:
Could choose more complex suggestions from the Resource: Making an animation (e.g. the rock bouncing off the monkey); could improve their code further without Resource: Making an animation for support.
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Assessing progress and understanding
Pupils with secure understanding indicated by: suggesting which blocks are used and
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Vocabulary definitions
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animation
Bringing concepts to life through 2D or 3D moving pictures or photographs, e.g. cartoons.
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code blocks
Similar to puzzle pieces, they can be dragged, dropped and snapped together to create an algorithm.
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