Learning objective
- To program a game.
Success criteria
- I can explain the
This content is for subscribers only. Join for access today.
National curriculum
Computing
Pupils should be taught to:
-
This content is for subscribers only. Join for access today.
Cross-curricular links
None.
This content is for subscribers only. Join for access today.
Before the lesson
This content is for subscribers only. Join for access today.
Lesson plan
Recap and recall
Play Pupil video: Scratchy rap to recap key coding terms and concepts.
This content is for subscribers only. Join for access today.
Extended-mode explainer videos
How to extend your display to view the lesson page and preseantion mode simultaneously. Choose your operating system below to watch the video
Adaptive teaching
Pupils needing extra support:
Could be provided with some of the completed code matched to the algorithm to reinforce the link between the two; could use the Resource: Robot bop for support.
Pupils working at greater depth:
Could complete challenge activities by independently changing the size of the sprites, changing the wait time and making the sprites change size randomly using the Resource: Robot bop remix (extension).
This content is for subscribers only. Join for access today.
Assessing progress and understanding
Pupils with secure understanding indicated by: explaining what an algorithm is; understanding
This content is for subscribers only. Join for access today.
Vocabulary definitions
-
algorithm
Steps or instructions to solve a problem or complete a task.
-
game
A game played on a computer with pictures that appear on the screen and are controlled by a mouse, joystick or computer keys.
This content is for subscribers only. Join for access today.