Learning objective
- To identify and explain the fetch, decode and execute cycle.
Success criteria
- I understand the difference between ROM and RAM.
- I
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National curriculum
Computing
Pupils should be taught to:
- Understand
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Cross-curricular links
None.
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Before the lesson
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Lesson plan
Recap and recall
Display the Presentation: Bingo – key vocabulary and hand out whiteboards and pens (one each). Ask the children to divide their whiteboards into nine boxes and write one of the words from the slide in each square.
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Extended-mode explainer videos
How to extend your display to view the lesson page and preseantion mode simultaneously. Choose your operating system below to watch the video
Adaptive teaching
Pupils needing extra support
Should take the ‘fetch’ role in the drawing activity; should use the skill level one image from the Resource: Fetch-Decode-Execute pictures; could be provided with a printed version of the NASA video transcripts (which can be found below the videos); could be provided with the Resource: The Fetch-Decode-Execute cycle.
Pupils working at greater depth
Could try the skill level three and four images from the Resource: Fetch-Decode-Execute pictures; could try to create their own version of the fetch-decode-execute cycle using key terms such as ROM, RAM and CPU.
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Assessing progress and understanding
Pupils with secure understanding indicated by: explaining the fetch, decode and execute
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Vocabulary definitions
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algorithm
A sequence of instructions which, when followed, solve a problem.
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CPU
Central Processing Units are the brains of a computer, which deal with all of the data it receives from input and output devices and programs run within the computer.
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In this unit
Assessment - Computing Y5: Mars Rover 2
Lesson 1: Pixels
Lesson 2: Compressing images
Lesson 3: Fetch, decode, execute
Lesson 4: Tinkering with CAD
Lesson 5: Tinkercad design