Learning objective
- To program music for a specific purpose.
Success criteria
- I can combine known commands.
- I can code music
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National curriculum
Computing
Pupils should be taught to:
- Design,
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Cross-curricular links
Music
Pupils should be taught to:
- Improvise
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Before the lesson
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Lesson plan
Recap and recall
Display the Presentation: Brain dump and hand out whiteboards and pens. Remind the children of the different projects they have created during the unit and encourage them to think of the specific code blocks they have used.
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Extended-mode explainer videos
How to extend your display to view the lesson page and preseantion mode simultaneously. Choose your operating system below to watch the video
Adaptive teaching
Pupils needing extra support
Should rewatch the Pupil video: Tinkering with music in Scratch from Lesson 1: Tinkering with music in Scratch to remind them of the basics; could be provided with a basic coded animation, such as the drum sample from the previous lesson and ask them to edit and improve by tinkering.
Pupils working at greater depth
Should experiment with code and change it to perfect synching for at least two sprites; could code a mini battle of the bands between two of their coded sprites in their presentation.
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Assessing progress and understanding
Pupils with secure understanding indicated by: coding a piece of
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Vocabulary definitions
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music
A pattern of sounds made by musical instruments, voices or computers.
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output
The information a computer gives out after processing input.
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