Learning objective
- To design a computer of the future.
Success criteria
- I can recognise the components of a computer
This content is for subscribers only. Join for access today.
National curriculum
Computing
Pupils should be taught to:
- Use
This content is for subscribers only. Join for access today.
Cross-curricular links
Design and technology
Design
Pupils
This content is for subscribers only. Join for access today.
Before the lesson
This content is for subscribers only. Join for access today.
Lesson plan
Recap and recall
Display the Presentation: Agree or disagree? and allow time for paired discussion.
This content is for subscribers only. Join for access today.
Extended-mode explainer videos
How to extend your display to view the lesson page and preseantion mode simultaneously. Choose your operating system below to watch the video
Adaptive teaching
Pupils needing extra support
Could use the Resource: Computer parts to support ideas of what to include within their computer design.
Pupils working at greater depth
Should justify why their computer will have certain features and reference their research on modern computers.
This content is for subscribers only. Join for access today.
Assessing progress and understanding
Pupils with secure understanding indicated by: recognising and understanding what the components
This content is for subscribers only. Join for access today.
Vocabulary definitions
-
CPU (central processing unit)
The brain of the computer that processes all the data from input and output devices and runs the programs on the computer.
-
GPU (graphics processing unit)
The hardware that helps create 2D and 3D images for programs like games.
This content is for subscribers only. Join for access today.