Design & Technology: Key Stage 1
KS1 Design and technology lesson plans and resources. Full National curriculum coverage. Including teacher videos to help you to teach Design and technology with confidence.
Useful resources
Useful resources
Choose your unit - Year 1 and Year 2
Year 1
Explore slider mechanisms and the movement they output to design, make and evaluate a moving storybook from a range of templates.
Exploring windmills, identifying their key features and constructing a windmill, this unit includes a new windmill design for a new client.
Explore methods of joining fabric. Design and make a character-based hand puppet using a preferred joining technique, before decorating.
Example theme: Storybook character. Alternative theme: Easter animals.
Learning about the key parts of a wheeled vehicle, the children develop an understanding of how wheels, axles and axle holders work while creating the mechanism for a pull-along toy or designing and making a moving vehicle.
Choose one:
Cutting and juicing fruits and vegetables to create a smoothie that meets a design brief, this unit gives the children opportunities to develop food preparation skills with an increased focus on taste testing and ingredient choices.
Year 2
Building a rotating fairground wheel with a free-standing structure, this unit offers a simplified wheel design made from repurposed materials and an additional lesson where children design and conduct a survey to gather opinions.
Learning about the importance of a balanced diet and using that knowledge to create a tasty wrap, this unit includes new lessons with both teacher and pupil videos.
Explore levers, linkages and pivots through existing products and experimentation, use this research to construct and assemble a moving monster.
Example theme: Moving monsters. Alternative theme: Easter – Mechanical animals
Explore stability and methods to strengthen structures, to understand Baby Bear’s chair weaknesses and develop an improved solution for him to use.
Learn how to sew a running stitch ready to design, make and decorate a pouch using a template.