Learning objective
- To create a design by drawing plans for a pull-along toy.
Success criteria
- I can discuss
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National curriculum
Design and technology
Design
Pupils
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Cross-curricular links
Science
Everyday materials
Pupils should
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Before the lesson
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Lesson plan
Recap and recall
Display the presentation: The fixed wheels diagram. Ask the pupils to suggest the labels and click to reveal each.
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Extended-mode explainer videos
How to extend your display to view the lesson page and preseantion mode simultaneously. Choose your operating system below to watch the video
Adaptive teaching
Pupils needing extra support:
Could use the Knowledge organiser to help them answer the Recap and recall questions; could copy the example design from the Presentation: How to draw a design; could use larger paint brushes to make painting quicker.
Pupils working at greater depth:
Should use the Activity: Design template: extension to draw both the base and their monster character; should label the parts of the mechanism (wheel, axle and axle holder); could use the Presentation: The user to consider the difference between wants (such as colour, shape or character) and needs (such as safety and pull-along movement) and divide the questions into the two categories.
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Assessing progress and understanding
Pupils with secure understanding indicated by: discussing the needs
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Vocabulary definitions
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design
A drawing that shows how something will look and work and what is made from.
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material
What objects are made from.
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