Learning objective
- To look at objects and understand how they move.
Success criteria
- I can understand that mechanisms are a collection
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National curriculum
Design and technology
Evaluate
Pupils
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Cross-curricular links
None.
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Before the lesson
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Lesson plan
Recap and recall
Before starting this unit, check that the children can recall: A mechanism is the parts of an object that move together. Many different everyday objects use mechanisms, from cars to pop-up books.
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Extended-mode explainer videos
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Adaptive teaching
Pupils needing extra support:
Could be given physical examples of some of the items from the Activity: Levers and linkages; could record their responses to what they like and what could be improved on a device rather than writing them during the Main event.
Pupils working at greater depth:
Should be challenged to find items within the classroom that have levers and linkages similar to those shown in the Activity: Levers and linkages.
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Assessing progress and understanding
Pupils with secure understanding indicated by: using key terms accurately; identifying the
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Vocabulary definitions
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axle
A long, straight piece of material which connects to a rotating part (e.g. the wheels of a car).
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design criteria
A set of instructions for the project.
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In this unit
Assessment - D&T Y2: Moving monsters
Lesson 1: Pivots, levers and linkages
Lesson 2: Making linkages
Lesson 3: Designing my monster
Lesson 4: Making my monster