Please note
This unit includes new teacher and pupil videos, with an increased focus on evaluation and the use of a virtual Micro:bit. The Archived unit: Digital world: Electronic charm will no longer be updated.
Unit outcomes
Pupils who are secure will be able to:
- Give a brief explanation of the digital revolution and/or remember key examples.
- Suggest a feature from the virtual micro:bit that is suitable for the product.
- Write a program that initiates a flashing LED panel, or another pattern, on the virtual micro:bit when a button is pressed.
- Identify errors, if testing is unsuccessful, by comparing their code to a correct example.
- Explain the basic functionality of their finished program.
- Suggest key features for a way to attach the product to the user, with some consideration for the overall theme and the user.
- Create annotated diagrams to help illustrate how their product is worn.
- Describe what is meant by ‘point of sale display’ with an example.
- Follow basic design requirements using computer-aided design, drawing at least one shape with a text box and bright colours, following a demonstration.
- Evaluate their design using a focus group.
Suggested prior learning
Electrical systems: Electric poster
Get startedLessons
Lesson 1: Evaluating wearable technology
Lesson 2: Light-up wearables
Lesson 3: Programming wearable technology
Lesson 4: Product concept
Lesson 5: Point of sale displays
Lesson 6: Focus groups
Key skills
- Problem solving
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Key knowledge
- To understand
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Key vocabulary
analogue
analyse
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Unit resources
Assessment – Y3: Digital world: Wearable technology
Assessment resources for this unit. Use
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Knowledge organiser
A visual summary document to support
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Unit vocabulary
Subject resources
D&T Long-term plans
A suggested order for teaching Design
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D&T: Progression of pupil skills and knowledge
Progression documents showing how skills and
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Assessment
Spreadsheet to record teacher assessments against
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National curriculum mapping
This National curriculum coverage document shows
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Unit vocabulary
Vocabulary document that shows key vocabulary
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Equipment list
A handy spreadsheet allowing you to
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Cross-curricular opportunities
History: Changes within living memory.
Computing: Design, write and debug programs that accomplish specific goals.