Learning objective
- To design a steady hand game.
Success criteria
- I can identify and name the components in
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National curriculum
Design and technology
Design
Pupils should be
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Cross-curricular links
Science
Electricity
Pupils should be taught to:
- Use
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Before the lesson
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Lesson plan
Recap and recall
Display the Presentation: Noughts & crosses. Pair the children up and hand out a whiteboard and pen to each pair.
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Extended-mode explainer videos
How to extend your display to view the lesson page and preseantion mode simultaneously. Choose your operating system below to watch the video
Adaptive teaching
Pupils needing extra support
Could have examples of 3D shapes in front of them to help them complete their perspective drawings.
Pupils working at greater depth
Should be encouraged to produce more complex base shapes such as hexagonal prisms; should complete the extension (section E) by creating a backboard design.
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Assessing progress and understanding
Pupils with secure understanding indicated by: identifying components in a steady hand
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Vocabulary definitions
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buzzer
A component which makes a loud noise as electricity passes through.
-
circuit
A collection of components which make an electrical system.
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