Learning objective

  • To assemble electronics and complete their electronic game.

Success criteria

  • I can make and test a circuit.
  • I can
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National curriculum

Design and technology

Design

Pupils should be

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Before the lesson

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Lesson plan

Recap and recall

Display the Presentation: 3, 2, 1 and hand out a whiteboard and pen to each child.

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Adaptive teaching

Pupils needing extra support

Should be encouraged to simplify their wire design if they are struggling to use the pliers to shape the wire.

Pupils working at greater depth

Should create more complex shapes with the wire and assemble the backboard to their game.

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Assessing progress and understanding

Pupils with secure understanding indicated by: making and testing a functioning circuit;

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Vocabulary definitions

  • assemble

    To make something by joining separate parts together.

  • battery

    A cell or connected group of cells which store electrical energy.

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Vicki Risianova

Design and technology specialist

Image Specialists 9
After 4 years of being a TV and radio presenter, Vicki headed to the secondary classroom where she spent 12 years teaching Design and Technology as well as PE. Working as a subject leader, she ran D&T tournaments and weekly clubs to get…
Find out more
Image Specialists 9

Maintained by: Kapow Primary team

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